יום שישי, 9 באוקטובר 2026 LIVE
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כתבה arXiv cs.CL ·

WorldBench: Evaluating LLMs on Three.js Voxel World Generation

תקציר מקורי באנגליתarXiv:2610.10622v1 Announce Type: cross Abstract: Large language models can now write complete, interactive 3D worlds as code, but grading those worlds automatically is unreliable. Existing judges take one view of the output: a vision-language model scores a few rendered snapshots, or a language model reads the source. On worlds written by five frontier models we find that the two views disagree on 32% of required items, mostly code that no frame shows, and that fixed views miss small close-up contents. We present WorldBench, a benchmark and judge for open-ended, LLM-generated Three.js worlds. From one prompt describing a floating voxel island with ten biomes, physics, and day/night and seasonal cycles, the judge explores the running world, controlling its clock, orbiting it, and sending a
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