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כתבה arXiv cs.LG ·

ImpactMat: Continuous Material Estimation for Inverse Impact Sound Rendering

תקציר מקורי באנגליתarXiv:2610.07061v2 Announce Type: replace-cross Abstract: Impact sound rendering synthesizes the sound produced when a 3D object is struck, but practical renderers often rely on fixed material presets such as wood, plastic, or steel. These presets limit the range of impact sounds a renderer can express, while manually adjusting the underlying material parameters remains difficult without expertise in material acoustics. We therefore study inverse impact sound rendering: predicting material parameters from a reference impact sound so that a simulator can recreate a similar material response. To support this task, we introduce ImpactMat, a dataset and benchmark of single and blended material impact sounds paired with ground-truth material parameters. We further propose a feed-forward model t
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