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arXiv cs.AI ·
Optimal Planning in a Dynamic World
תקציר מקורי באנגליתarXiv:2610.03312v1 Announce Type: new Abstract: Background: We address the problem of planning when the set of feasible states or actions changes over time. For example, in the problem of path planning among moving obstacles (sometimes known as SIPP), the feasibility of being at a particular location can change as the obstacles move. Or, the action of boarding a particular train is feasible only while it is stopped at the station. This dynamism means that the optimal plan and its duration can change depending on when execution begins. In practice, execution start time is often unknown until planning has completed or another agent gives the go-ahead. However, most prior planning work either ignores dynamism or assumes a known start time. This makes it straightforward to assess state and act
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