כתבה
arXiv cs.LG ·
Amadeus: When Models of People Meet
תקציר מקורי באנגליתarXiv:2609.35835v1 Announce Type: cross Abstract: With the sheer constant advancements raining down in the field of Artificial Intelligence, one particular possibility that may cross our mind is whether it is possible to model agents after humans and, in turn, use these agents to carry out synthetic interactions that predict their real counterparts, or even interactions at a larger scale such as groups or societies. In this paper, we test a more controlled version of this question through chess. We use 8 elite chess players, seal their direct pairwise games, learn each player independently using different methods, and then compose the resulting models on the withheld dyads. To evaluate the generated interactions, we use two measurements: opening-family total variation distance and win-draw
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