יום שלישי, 15 בספטמבר 2026 LIVE
AI־INFO

כתבה arXiv cs.AI ·

Kaininja: Extending Native 3D Generators to the Part Level

תקציר מקורי באנגליתarXiv:2609.15659v1 Announce Type: cross Abstract: Native 3D generators turn one image into a single mesh. TRELLIS.2 and its peers deliver high-fidelity non-watertight geometry with materials, but the output is one fused object, while downstream work such as editing, rigging and simulation operates on part-level assets. A naive idea is to run a 3D segmentation network on the fused mesh that TRELLIS.2 generates, but such pipelines are slow and bounded by the accuracy of the segmentation. We want a simple way to extend an existing native 3D generator to the part level. But we face a critical problem: the O-Voxel grid stores one sheet of surface per voxel, so a single volume cannot represent the interface where two parts touch, at any resolution. We introduce a dual-volume representation to so
קרא במקור המקורי